



How did the Brain Builder product feed into the development of Blocksworld?īrain Builder is a tool that simplify games development in Unit圓D by introducing a patent pending visual programming method. From that point, it was clear that this was going to be an awesome product. I showed it to my kids and we build a simple game in five minutes. I said yes immediately!įrom the beginning, Blocksworld was just an experiment by Martin, but as soon as we tried it, we understood that this was something unique. Soon I became in love with the technology and the grand vision, so when they asked my to come onboard. I was hired by the local university to help the guys set up a solid business plan and to launch their company. The idea was to improve artificial intelligence and simplify games development. Tomas Ahlström: The AI-scientist Martin Magnusson and super-hacker Magnus Hallin planned to start a company some years ago. Pocket Gamer: How did you get involved in Boldai, and what was your first impression of Blocksworld? Using a drag-and-drop visual programming interface, pretty much anyone can create objects, animating them with simple motors and other power units, which can be controlled by touchscreen (or mouse) taps.Ībout to enter its beta testing phase - it will be launched on web and iOS, with an Android version to follow - we caught up with Boldai's chairman Tomas Ahlström to find out more about the next big thing from Sweden. In many ways it plays to a similar 'build it' experience, although in this case Blocksworld is more about building individual objects. Swedish developer Mohang created one of the phenomenon of recent years with its 'build your own world game' Minecraft.Īnd fellow Swedish outfit Boldai is looking to make a similar impact with Blocksworld.
